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It was a spooky lodge for sure! WHY WAS THE EYEBALL EDIBLE?!

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It shows promise, but it's a quite rough. I know level design isn't easy, but doors feel broken, the levels are assets, and the story feels completely ambiguous.

Did that but I cant pick up the magnifying glass and when I try to open some doors it makes the sounds but they dont open.

I took the wooden planks of the door but can't open it.

Smack it with the axe!